Update 1.4.3b
Requiem for a Lost World » Devlog
Hi!
New tiny update coming through! with two fixes:
- Sacred Ring weapon didn't behave as intended after implementing spawning animation, it's flying direction have been corrected~
- Reactions were completely broken (again) and have been restored to a working state
Aaaaand for the news:
- Enemies have some VFX on them when afflicted with elements. This should help with setting up reactions.
- Corruption Aura and all types of Lightning Chain can now crit, lets see how this one ages
- Tree placement randomness have been removed. I've been on the edge whether to keep this one or not but I think expanding the map in a more meaningful way than "go place trees randomly" is more important.
- New major character is in the making so look out for him becoming playable in upcoming versions!
And that's it for now. This patch serves mostly as a hotfix to these two issues mentioned above so there isn't much new in here but I have some things planned for 1.5.0
Files
requiem-for-a-lost-world-windows-beta.zip 530 MB
Version 24 94 days ago
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Requiem for a Lost World
A free 3D vampire survivors-like game in anime style with rich story and an online multiplayer!
Status | In development |
Author | Nishi |
Genre | Action |
Tags | Anime, Co-op, Fantasy, gatcha, Indie, Multiplayer, Open Source, Roguelite, Singleplayer, Story Rich |
Languages | English |
More posts
- 1.6.0 Complete UI overhaul3 days ago
- 2nd progress update17 days ago
- New UI Progress38 days ago
- Update 1.5.1b51 days ago
- Update 1.5.0 aka. CO-OP update60 days ago
- Update 1.4.5b80 days ago
- Update 1.4.2bJan 26, 2024
- Update 1.4.0bJan 21, 2024
- Update 1.3.1bDec 10, 2023
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