Update 1.4.3b


Hi!

New tiny update coming through! with two fixes:

  • Sacred Ring weapon didn't behave as intended after implementing spawning animation, it's flying direction have been corrected~
  • Reactions were completely broken (again) and have been restored to a working state

Aaaaand for the news:

  • Enemies have some VFX on them when afflicted with elements. This should help with setting up reactions.
  • Corruption Aura and all types of Lightning Chain can now crit, lets see how this one ages
  • Tree placement randomness have been removed. I've been on the edge whether to keep this one or not but I think expanding the map in a more meaningful way than "go place trees randomly" is more important.
  • New major character is in the making so look out for him becoming playable in upcoming versions! 

And that's it for now. This patch serves mostly as a hotfix to these two issues mentioned above so there isn't much new in here but I have some things planned for 1.5.0 

Files

requiem-for-a-lost-world-windows-beta.zip 530 MB
Version 24 94 days ago

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