Changelog 1.1.0 v10 - UI Update
Hello, it's right about time for another update, this one took a little while mostly since I couldn't find enough time to work on it these past two weeks, so what is new?
With this version I decided to focus on the general UI. As much as it's not quite there yet, it does give off better vibe than slapping the default Unity panels and removes inconsistencies.
Last update brought around a new look for character selection screen, with this update the same style have been applied to the rest of the interface, here is a little before and after for some menus:
I also separated story into chapters that you can pick from in a similar way as choosing a character, story progression is also displayed on locked entries instead for better clarity. And on the topic of story, a few initial entries have been added to the first chapter!
Achievement menu entries will now display title alongside a description on how to obtain each of these achievement. In future versions if an achievement unlocks a new weapon, it will be displayed on the list as well, that is, once I figure out how to do that~
Icons for skip, re-roll and shard conversion in the upgrades shop have been missing graphics, it's no longer an issue.
A big quality of life improvement on the scrollable lists, you no longer need to press on specific item in order to drag the list! You can click and drag anywhere on the panel and it should work as intended. Also scrollbars are now a thing.
Later on in the game when things get intense, damage numbers couldn't keep up, so limit for numbers visible on screen have been increased which should help to mitigate the issue.
Also, discord integration is here. It's been here for a while, just disabled, it is now globally enabled for everyone.
Aside from UI changes we've got a new visitor, a mysterious pale man set foot on the land of Sanctuary, with a questionable past and murderous intent in his eyes, he joins the playable characters crew, meet Adam
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Requiem for a Lost World
A free 3D vampire survivors-like game in anime style with rich story and a co-op mode!
Status | In development |
Author | Nishi |
Genre | Action |
Tags | Anime, Casual, Co-op, Fantasy, Multiplayer, Roguelite, Singleplayer, Sprites, Story Rich, Tactical |
Languages | English |
More posts
- Update 1.7.123 days ago
- Available to wishlist now + quick content update!50 days ago
- Trailer out!61 days ago
- Update 1.7.070 days ago
- Progress report on the next update!Aug 10, 2024
- Fix for co-opJul 07, 2024
- Update 1.6.1bMay 30, 2024
- Update 1.6.0 HF2May 09, 2024
- 1.6.0 Complete UI overhaulMay 05, 2024
- 2nd progress updateApr 21, 2024
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